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[Hide] (3.2MB, 1280x720, 00:39) >>101546
First, video games don't "have" to rely upon their story because the gameplay is a significant factor of the experience. And the consensus is that the Mario game's haven't actually progressed or improved in it's gameplay since Mario 64. That isn't the case with a movie. Take out the gameplay, and they have to focus on increasing the quality of the audiovisuals and the story. Now there are films out there where they do focus more on the former to the detriment of the latter, and manage to stick with audiences years later (The 1980's Transformers movie is an example of this with it's excellent animation and power-rock soundtrack). However the Mario films are just another 3D animated movie for kids coming from a studio that was built on making 3D animated movies for kids. So no one is coming for the visuals as it's going to be the same stuff you've seen dozens of times already. And no one is coming for the audio because it's just going to be [Insert popular actor doing his "thing"], referential sound effects, and the most standard and unemotionally derrvative of the series' iconic music that Smash Bros. already managed to make epic about 20 years ago. So, yes, they need to deliver on having a good story.
Second, just because the story is "unimportant" and/or the film is "for kids", that doesn't give you an excuse to be lazy. Every film released is a piece of art. And as such, it is going to be judged on it's artistic merits. It doesn't matter if you're doing some stupid toy commercial or you're an auteur breaking new ground and changing the entire landscape of cinema. I expect these people to put their best foot forward in making media that I can enjoy, walk away happy that I experienced it, and remember years down the line as adding value to me life. Were this any other production, would these people allow their name to be attached to such a low-quality work that people will forget about two years later? And even if you reject the "artistic" argument, at least put some fucking effort in to also make the movie entertaining for the tired adults in the audience who have to sit though these shitty films just so that Little Timmy will STFU for two hours.
In some ways, this is what makes the 1993 live-action movie better than these Illumination films. Despite the film being an absolute trainwreck in production, and batshit insane if you actually watch it, it still carried the attitude that they were trying to sell a story, and built a world around that. Of two "brothers" being isekaied to save a princess from an evil lizard. Meanwhile, the Illumination movies are trying to concoct a series of events to push the plot forward, all the while padding out the playtime with pretty pictures and references from the games. But if you actually follow the plot, it's beat-by-beat almost the exact same as 2012's John Carter (One of the best movies you have likely never seen). But where JC succeeds is that they managed to tell a gripping space opera about a disgraced soldier looking for a purpose in life, meanwhile the Illumination Mario film is about a couple of guys with father issues and wanting to be accepted. Has there ever been a single Illumination movie where one of the characters DIDN'T have parental issues?